GDScript
The Python-like scripting language built into the Godot game engine, with optional static types. See how developers rate it month by month on DTDb.
- Category
- programming language
- Developer
- Godot Foundation
- Created by
- Juan Linietsky, Ariel Manzur
- First release
- 2014
- License
- MIT
- Open source
- Yes
- Pricing
- Free
- Website
- https://godotengine.org
- Paradigms
- Object-oriented, Procedural
- Typing
- Gradual
- Type strength
- Strong
- Type inference
- Yes
- Memory management
- Reference counted
- Runs as
- Bytecode on a virtual machine
- Main implementation
- Godot Engine
- Concurrency
- Coroutines with await, threads
- Null safety
- No
- Package manager
- Godot Asset Library
- Used for
- Games
- Specification
- None, Godot is the reference